OWL
|
#include <DeviceContext.h>
Public Attributes | |
size_t | rayGenRecordCount = 0 |
size_t | rayGenRecordSize = 0 |
DeviceMemory | rayGenRecordsBuffer |
size_t | hitGroupRecordSize = 0 |
size_t | hitGroupRecordCount = 0 |
DeviceMemory | hitGroupRecordsBuffer |
size_t | missProgRecordSize = 0 |
size_t | missProgRecordCount = 0 |
DeviceMemory | missProgRecordsBuffer |
DeviceMemory | launchParamsBuffer |
helper clas to handle device-side shader binding table creation