OWL
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owl.h
1// ======================================================================== //
2// Copyright 2019-2020 Ingo Wald //
3// //
4// Licensed under the Apache License, Version 2.0 (the "License"); //
5// you may not use this file except in compliance with the License. //
6// You may obtain a copy of the License at //
7// //
8// http://www.apache.org/licenses/LICENSE-2.0 //
9// //
10// Unless required by applicable law or agreed to in writing, software //
11// distributed under the License is distributed on an "AS IS" BASIS, //
12// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //
13// See the License for the specific language governing permissions and //
14// limitations under the License. //
15// ======================================================================== //
16
17#pragma once
18
19/* since CUDA can actually understand full C++ we'll have the
20 host-side API included on both host and device side; this allows the
21 user's device programs to include shared haeders that use host-side
22 OWL types like OWLContext etc */
23#include "owl_host.h"
24
25/* since the device API contains CUDA types such as float4 etc we'll
26 include this only for files compiles with nvcc */
27#ifdef __CUDACC__
28# include "owl_device.h"
29#endif
30